
The programming for teens starting from 10 to 16 years old is divided into five modules. During each of these modules, the child acquires a complete set of knowledge on the topic. Each lesson is reinforced with practical exercises, the practical part of which is at least 85%, and the theoretical part - 15%.
Lesson program
- 1. The first module is of a preparatory nature and is therefore important. This module allows students to gain the knowledge and skills that a front-end web developer needs to know. These skills include basic HTML tags and attributes, web page layout and testing, and more.
- 2. In the second module, the child will learn to create websites from scratch. This will require knowledge of the basics of interactive design. In practice, the teacher will teach young students the basic knowledge of UI / UX, introducing them to Figma, one of the best tools for creating website prototypes and designs. After completing the first two modules, each student will create their own project, which will consist of design work and coding for it.
- 3. The latest modules are devoted to HTML / CSS for advanced levels, as well as the basics of programming in JavaScript. In this part of the training, students will perform more practical tasks related to games. Thanks to these tasks, they will be able to enrich their portfolios with quality projects.


After completing the program, each student must create a fully functional product and then defend it.
Also, after graduation, your child can work full time on projects, communicate with clients and work as a freelancer at will.